These were meant to demonstrate old behavior, or old rust behavior.
One of them _should_ work in Rust, but won't because of
implementation details. We'll fix that up later.
The C code and the rust code had different separate integer overflow
bugs here. That suggests that we're better off just forbidding this
pathological case.
Also, add tests for expected behavior on receiving a bad protocol
list in a consensus.
Fixes another part of 25249.
I've refactored these to be a separate function, to avoid tricky
merge conflicts.
Some of these are disabled with "XXXX" comments; they should get
fixed moving forward.
If the cache is using 20% of our maximum allowed memory, clean 10% of it. Same
behavior as the HS descriptor cache.
Closes#25122
Signed-off-by: David Goulet <dgoulet@torproject.org>
The current code flow makes it that we can release a channel in a PENDING
state but not in the pending list. This happens while the channel is being
processed in the scheduler loop.
Fixes#25125
Signed-off-by: David Goulet <dgoulet@torproject.org>
In 0.3.2.1-alpha, we've added notify_networkstatus_changed() in order to have
a way to notify other subsystems that the consensus just changed. The old and
new consensus are passed to it.
Before this patch, this was done _before_ the new consensus was set globally
(thus NOT accessible by getting the latest consensus). The scheduler
notification was assuming that it was set and select_scheduler() is looking at
the latest consensus to get the parameters it might needs. This was very wrong
because at that point it is still the old consensus set globally.
This commit changes the notify_networkstatus_changed() to be the "before"
function and adds an "after" notification from which the scheduler subsystem
is notified.
Fixes#24975
These are all about local variables shadowing global
functions. That isn't normally a problem, but at least one
compiler we care about seems to treat this as a case of -Wshadow
violation, so let's fix it.
Fixes bug 24634; bugfix on 0.3.2.1-alpha.
We've been seeing problems with destroy cells queues taking up a
huge amount of RAM. We can mitigate this, since while a full packed
destroy cell takes 514 bytes, we only need 5 bytes to remember a
circuit ID and a reason.
Fixes bug 24666. Bugfix on 0.2.5.1-alpha, when destroy cell queues
were introduced.
Retry directory downloads when we get our first bridge descriptor
during bootstrap or while reconnecting to the network. Keep retrying
every time we get a bridge descriptor, until we have a reachable bridge.
Stop delaying bridge descriptor fetches when we have cached bridge
descriptors. Instead, only delay bridge descriptor fetches when we
have at least one reachable bridge.
Fixes bug 24367; bugfix on 0.2.0.3-alpha.
This makes sure that a non opened channel is never put back in the channel
pending list and that its state is consistent with what we expect that is
IDLE.
Test the fixes in #24502.
Signed-off-by: David Goulet <dgoulet@torproject.org>
Stop checking for bridge descriptors when we actually want to know if
any bridges are usable. This avoids potential bootstrapping issues.
Fixes bug 24367; bugfix on 0.2.0.3-alpha.
Stop stalling when bridges are changed at runtime. Stop stalling when
old bridge descriptors are cached, but they are not in use.
Fixes bug 24367; bugfix on 23347 in 0.3.2.1-alpha.
This check makes it so we can reach "done" without setting "conn",
and so the "if (conn)" check will not be redundant, and so coverity
won't complain. Fixes CID 1422205. Not actually a bug.
This function -- a mock replacement used only for fuzzing -- would
have a buffer overflow if it got an RSA key whose modulus was under
20 bytes long.
Fortunately, Tor itself does not appear to have a bug here.
Fixes bug 24247; bugfix on 0.3.0.3-alpha when fuzzing was
introduced. Found by OSS-Fuzz; this is OSS-Fuzz issue 4177.