Files
FTL/socket.c
T
2018-01-01 21:33:39 +01:00

402 lines
11 KiB
C

/* Pi-hole: A black hole for Internet advertisements
* (c) 2017 Pi-hole, LLC (https://pi-hole.net)
* Network-wide ad blocking via your own hardware.
*
* FTL Engine
* Socket connection routines
*
* This file is copyright under the latest version of the EUPL.
* Please see LICENSE file for your rights under this license. */
#include "FTL.h"
// The backlog argument defines the maximum length
// to which the queue of pending connections for
// telnetfd may grow. If a connection request arrives
// when the queue is full, the client may receive an
// error with an indication of ECONNREFUSED or, if
// the underlying protocol supports retransmission,
// the request may be ignored so that a later
// reattempt at connection succeeds.
#define BACKLOG 5
// File descriptors
int telnetfd, socketfd;
void saveport(int port)
{
FILE *f;
if((f = fopen(FTLfiles.port, "w+")) == NULL)
{
logg("WARNING: Unable to write used port to file.");
logg(" Continuing anyway (API might not find the port).");
}
else
{
fprintf(f, "%i", port);
fclose(f);
}
}
void bind_to_telnet_port(char type, int *socketdescriptor)
{
*socketdescriptor = socket(AF_INET, SOCK_STREAM, 0);
if(*socketdescriptor < 0)
{
logg("Error opening telnet socket");
exit(EXIT_FAILURE);
}
// Set SO_REUSEADDR to allow re-binding to the port that has been used
// previously by FTL. A common pattern is that you change FTL's
// configuration file and need to restart that server to make it reload
// its configuration. Without SO_REUSEADDR, the bind() call in the restarted
// new instance will fail if there were connections open to the previous
// instance when you killed it. Those connections will hold the TCP port in
// the TIME_WAIT state for 30-120 seconds, so you fall into case 1 above.
setsockopt(*socketdescriptor, SOL_SOCKET, SO_REUSEADDR, &(int){ 1 }, sizeof(int));
struct sockaddr_in serv_addr;
// set all values in the buffer to zero
memset(&serv_addr, 0, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
if(config.socket_listenlocal && type == SOCKET)
serv_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
else
serv_addr.sin_addr.s_addr = INADDR_ANY;
// The bind() system call binds a socket to an address,
// in this case the address of the current host and
// port number on which the server will run.
// convert this to network byte order using the function htons()
// which converts a port number in host byte order to a port number
// in network byte order
int port, port_init;
switch(type)
{
case SOCKET:
port_init = 4711;
break;
default:
logg("Incompatible socket type %i", (int)type);
exit(EXIT_FAILURE);
break;
}
bool bound = false;
for(port = port_init; port <= (port_init + 20); port++)
{
serv_addr.sin_port = htons(port);
if(bind(*socketdescriptor, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
{
logg("Error on binding on port %i", port);
}
else
{
bound = true;
break;
}
}
if(!bound)
{
logg("Error listening on any port");
exit(EXIT_FAILURE);
}
if(type == SOCKET)
saveport(port);
// The listen system call allows the process to listen on the socket for connections
if(listen(*socketdescriptor, BACKLOG) == -1)
{
logg("Error on listening");
exit(EXIT_FAILURE);
}
logg("Listening on port %i for incoming connections", port);
}
void bind_to_unix_socket(int *socketdescriptor)
{
*socketdescriptor = socket(AF_LOCAL, SOCK_STREAM, 0);
if(*socketdescriptor < 0)
{
logg("Error opening unix socket");
exit(EXIT_FAILURE);
}
// Make sure unix socket file handle does not exist, if it exists, remove it
unlink(FTLfiles.socketfile);
struct sockaddr_un address;
address.sun_family = AF_LOCAL;
strcpy(address.sun_path, FTLfiles.socketfile);
// Bild to Unix socket handle
errno = 0;
if(bind(*socketdescriptor, (struct sockaddr *) &address, sizeof (address)) != 0) {
logg("Error on binding on unix socket %s", FTLfiles.socketfile);
logg("Reason: %s (%i)", strerror(errno), errno);
exit(EXIT_FAILURE);
}
// The listen system call allows the process to listen on the Unix socket for connections
if(listen(*socketdescriptor, BACKLOG) == -1)
{
logg("Error on listening");
exit(EXIT_FAILURE);
}
logg("Listening on Unix socket");
}
// Called from main() at graceful shutdown
void removeport(void)
{
FILE *f;
if((f = fopen(FTLfiles.port, "w+")) == NULL)
{
logg("WARNING: Unable to empty port file");
return;
}
fclose(f);
}
void seom(char server_message[SOCKETBUFFERLEN], int sock)
{
sprintf(server_message,"---EOM---\n\n");
swrite(server_message, sock);
}
void swrite(char server_message[SOCKETBUFFERLEN], int sock)
{
if(!write(sock, server_message, strlen(server_message)))
logg("WARNING: Socket write returned error code %i", errno);
}
int listener(int sockfd)
{
struct sockaddr_in cli_addr;
// set all values in the buffer to zero
memset(&cli_addr, 0, sizeof(cli_addr));
socklen_t clilen = sizeof(cli_addr);
int clientsocket = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen);
if(debugclients)
logg("Client connected: %s, ID: %i", inet_ntoa (cli_addr.sin_addr), clientsocket);
return clientsocket;
}
void close_telnet_socket(void)
{
removeport();
// Using global variable here
close(telnetfd);
}
void close_unix_socket(void)
{
// The process has to take care of unlinking the socket file description on exit
unlink(FTLfiles.socketfile);
// Using global variable here
close(socketfd);
}
void *telnet_connection_handler_thread(void *socket_desc)
{
//Get the socket descriptor
int sock = *(int*)socket_desc;
// Store copy only for displaying the debug messages
int sockID = sock;
char client_message[SOCKETBUFFERLEN] = "";
// Set thread name
char threadname[16];
sprintf(threadname,"telnet-%i",sockID);
prctl(PR_SET_NAME,threadname,0,0,0);
//Receive from client
ssize_t n;
while((n = recv(sock,client_message,SOCKETBUFFERLEN-1, 0)))
{
if (n > 0)
{
char *message = calloc(strlen(client_message)+1,sizeof(char));
strcpy(message, client_message);
// Clear client message receive buffer
memset(client_message, 0, sizeof client_message);
// Lock FTL data structure, since it is likely that it will be changed here
// Requests should not be processed/answered when data is about to change
enable_thread_lock(threadname);
process_request(message, &sock);
free(message);
// Release thread lock
disable_thread_lock(threadname);
if(sock == 0)
{
// Client disconnected by sending EOT or ">quit"
break;
}
}
else if(n == -1)
{
if(debugclients) logg("Telnet connection interrupted (%s), ID: %i", strerror(errno), sockID);
break;
}
}
if(debugclients)
logg("Telnet disconnected, ID: %i", sockID);
//Free the socket pointer
if(sock != 0)
close(sock);
free(socket_desc);
return 0;
}
void *socket_connection_handler_thread(void *socket_desc)
{
//Get the socket descriptor
int sock = *(int*)socket_desc;
// Store copy only for displaying the debug messages
int sockID = sock;
char client_message[SOCKETBUFFERLEN] = "";
// Set thread name
char threadname[16];
sprintf(threadname,"socket-%i",sockID);
prctl(PR_SET_NAME,threadname,0,0,0);
//Receive from client
ssize_t n;
while((n = recv(sock,client_message,SOCKETBUFFERLEN-1, 0)))
{
if (n > 0)
{
char *message = calloc(strlen(client_message)+1,sizeof(char));
strcpy(message, client_message);
// Clear client message receive buffer
memset(client_message, 0, sizeof client_message);
// Lock FTL data structure, since it is likely that it will be changed here
// Requests should not be processed/answered when data is about to change
enable_thread_lock(threadname);
process_request(message, &sock);
free(message);
// Release thread lock
disable_thread_lock(threadname);
if(sock == 0)
{
// Socket connection interrupted by sending EOT or ">quit"
break;
}
}
else if(n == -1)
{
if(debugclients) logg("Unix socket connection interrupted (%s), ID: %i", strerror(errno), sockID);
break;
}
}
if(debugclients) logg("Socket disconnected, ID: %i", sockID);
//Free the socket pointer
if(sock != 0)
close(sock);
free(socket_desc);
return 0;
}
void *telnet_listening_thread(void *args)
{
// We will use the attributes object later to start all threads in detached mode
pthread_attr_t attr;
// Initialize thread attributes object with default attribute values
pthread_attr_init(&attr);
// When a detached thread terminates, its resources are automatically released back to
// the system without the need for another thread to join with the terminated thread
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
// Set thread name
prctl(PR_SET_NAME,"telnet listener",0,0,0);
// Initialize sockets only after initial log parsing in listenting_thread
bind_to_telnet_port(SOCKET, &telnetfd);
// Listen as long as FTL is not killed
while(!killed)
{
// Look for new clients that want to connect
int csck = listener(telnetfd);
// Allocate memory used to transport client socket ID to client listening thread
int *newsock;
newsock = calloc(1,sizeof(int));
*newsock = csck;
pthread_t telnet_connection_thread;
// Create a new thread
if(pthread_create( &telnet_connection_thread, &attr, telnet_connection_handler_thread, (void*) newsock ) != 0)
{
// Log the error code description
logg("WARNING: Unable to open telnet processing thread, error: %s", strerror(errno));
}
}
return 0;
}
void *socket_listening_thread(void *args)
{
// We will use the attributes object later to start all threads in detached mode
pthread_attr_t attr;
// Initialize thread attributes object with default attribute values
pthread_attr_init(&attr);
// When a detached thread terminates, its resources are automatically released back to
// the system without the need for another thread to join with the terminated thread
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
// Set thread name
prctl(PR_SET_NAME,"socket listener",0,0,0);
// Initialize sockets only after initial log parsing in listenting_thread
bind_to_unix_socket(&socketfd);
// Listen as long as FTL is not killed
while(!killed)
{
// Look for new clients that want to connect
int csck = listener(socketfd);
// Allocate memory used to transport client socket ID to client listening thread
int *newsock;
newsock = calloc(1,sizeof(int));
*newsock = csck;
pthread_t socket_connection_thread;
// Create a new thread
if(pthread_create( &socket_connection_thread, &attr, socket_connection_handler_thread, (void*) newsock ) != 0)
{
// Log the error code description
logg("WARNING: Unable to open socket processing thread, error: %s", strerror(errno));
}
}
return 0;
}