mirror of
https://github.com/pi-hole/FTL.git
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e31d686d64
Signed-off-by: DL6ER <dl6er@dl6er.de>
289 lines
7.0 KiB
C
289 lines
7.0 KiB
C
/* Pi-hole: A black hole for Internet advertisements
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* (c) 2017 Pi-hole, LLC (https://pi-hole.net)
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* Network-wide ad blocking via your own hardware.
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*
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* FTL Engine
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* Global definitions
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*
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* This file is copyright under the latest version of the EUPL.
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* Please see LICENSE file for your rights under this license. */
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#define __USE_XOPEN
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#define _GNU_SOURCE
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#include <stdio.h>
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// variable argument lists
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#include <stdarg.h>
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#include <stdlib.h>
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#include <signal.h>
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#include <stdbool.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <string.h>
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#include <time.h>
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#include <sys/time.h>
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#include <sys/socket.h>
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// struct sockaddr_in
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#include <netinet/in.h>
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// char* inet_ntoa(struct in_addr in)
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#include <arpa/inet.h>
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// getnameinfo();
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#include <netdb.h>
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#include <errno.h>
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#include <pthread.h>
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#include <sys/prctl.h>
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//#include <math.h>
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#include <pwd.h>
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// syslog
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#include <syslog.h>
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// SQLite
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#include "sqlite3.h"
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// tolower()
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#include <ctype.h>
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// Unix socket
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#include <sys/un.h>
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// Interfaces
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#include <ifaddrs.h>
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#include <net/if.h>
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#include "routines.h"
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// Next we define the step size in which the struct arrays are reallocated if they
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// grow too large. This number should be large enough so that reallocation does not
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// have to run very often, but should be as small as possible to avoid wasting memory
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#define QUERIESALLOCSTEP 10000
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#define FORWARDEDALLOCSTEP 4
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#define CLIENTSALLOCSTEP 10
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#define DOMAINSALLOCSTEP 1000
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#define OVERTIMEALLOCSTEP 100
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#define WILDCARDALLOCSTEP 100
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#define SOCKETBUFFERLEN 1024
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// How often do we garbage collect (to ensure we only have data fitting to the MAXLOGAGE defined above)? [seconds]
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// Default: 3600 (once per hour)
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#define GCinterval 3600
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// Delay applied to the garbage collecting [seconds]
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// Default -60 (one minute before a full hour)
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#define GCdelay (-60)
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// How many client connection do we accept at once?
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#define MAXCONNS 255
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// Static structs
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typedef struct {
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const char* conf;
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const char* log;
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const char* pid;
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const char* port;
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char* db;
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const char* socketfile;
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} FTLFileNamesStruct;
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typedef struct {
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const char* log;
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const char* preEventHorizon;
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const char* whitelist;
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const char* blacklist;
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const char* gravity;
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const char* setupVars;
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const char* wildcards;
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const char* auditlist;
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const char* dnsmasqconfig;
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} logFileNamesStruct;
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typedef struct {
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int queries;
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int blocked;
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int wildcardblocked;
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int cached;
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int unknown;
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int forwarded;
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int clients;
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int domains;
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int queries_MAX;
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int forwarded_MAX;
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int clients_MAX;
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int domains_MAX;
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int overTime_MAX;
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int wildcarddomains_MAX;
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int gravity;
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int gravity_conf;
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int overTime;
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int querytype[7];
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int wildcarddomains;
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int forwardedqueries;
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int reply_NODATA;
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int reply_NXDOMAIN;
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int reply_CNAME;
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int reply_IP;
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} countersStruct;
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typedef struct {
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bool socket_listenlocal;
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bool analyze_AAAA;
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int maxDBdays;
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bool resolveIPv6;
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bool resolveIPv4;
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int DBinterval;
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int port;
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int maxlogage;
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int privacylevel;
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bool ignore_localhost;
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unsigned char blockingmode;
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bool blockingregex;
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} ConfigStruct;
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// Dynamic structs
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typedef struct {
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unsigned char magic;
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time_t timestamp;
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int timeidx;
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unsigned char type;
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unsigned char status;
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// 0 = unknown, 1 = gravity.list (blocked), 2 = reply from upstream, 3 = cache, 4 = wildcard blocked
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int domainID;
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int clientID;
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int forwardID;
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bool db;
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// the ID is a (signed) int in dnsmasq, so no need for a long int here
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int id;
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bool complete;
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bool private;
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unsigned long response; // saved in units of 1/10 milliseconds (1 = 0.1ms, 2 = 0.2ms, 2500 = 250.0ms, etc.)
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unsigned char reply;
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unsigned char dnssec;
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} queriesDataStruct;
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typedef struct {
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unsigned char magic;
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int count;
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int failed;
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char *ip;
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char *name;
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bool new;
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} forwardedDataStruct;
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typedef struct {
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unsigned char magic;
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int count;
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char *ip;
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char *name;
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bool new;
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} clientsDataStruct;
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typedef struct {
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unsigned char magic;
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int count;
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int blockedcount;
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char *domain;
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bool wildcard;
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unsigned char regexmatch;
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} domainsDataStruct;
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typedef struct {
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unsigned char magic;
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time_t timestamp;
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int total;
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int blocked;
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int cached;
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int forwarded;
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int clientnum;
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int *clientdata;
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int querytypedata[7];
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} overTimeDataStruct;
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typedef struct {
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int wildcarddomains;
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int domainnames;
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int clientips;
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int forwardedips;
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int forwarddata;
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int clientdata;
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int querytypedata;
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} memoryStruct;
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// Prepare timers, used mainly for debugging purposes
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#define NUMTIMERS 5
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enum { DATABASE_WRITE_TIMER, EXIT_TIMER, GC_TIMER, LISTS_TIMER, REGEX_TIMER };
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enum { QUERIES, FORWARDED, CLIENTS, DOMAINS, OVERTIME, WILDCARD };
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enum { DNSSEC_UNSPECIFIED, DNSSEC_SECURE, DNSSEC_INSECURE, DNSSEC_BOGUS, DNSSEC_ABANDONED, DNSSEC_UNKNOWN };
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enum { QUERY_UNKNOWN, QUERY_GRAVITY, QUERY_FORWARDED, QUERY_CACHE, QUERY_WILDCARD, QUERY_BLACKLIST };
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enum { TYPE_A = 1, TYPE_AAAA, TYPE_ANY, TYPE_SRV, TYPE_SOA, TYPE_PTR, TYPE_TXT, TYPE_MAX };
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enum { REPLY_UNKNOWN, REPLY_NODATA, REPLY_NXDOMAIN, REPLY_CNAME, REPLY_IP };
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enum { PRIVACY_SHOW_ALL = 0, PRIVACY_HIDE_DOMAINS, PRIVACY_HIDE_DOMAINS_CLIENTS, PRIVACY_MAXIMUM };
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enum { MODE_IP, MODE_NX };
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enum { REGEX_UNKNOWN, REGEX_BLOCKED, REGEX_NOTBLOCKED };
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// Used to check memory integrity in various structs
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#define MAGICBYTE 0x57
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extern logFileNamesStruct files;
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extern FTLFileNamesStruct FTLfiles;
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extern countersStruct counters;
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extern ConfigStruct config;
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extern queriesDataStruct *queries;
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extern forwardedDataStruct *forwarded;
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extern clientsDataStruct *clients;
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extern domainsDataStruct *domains;
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extern overTimeDataStruct *overTime;
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extern FILE *logfile;
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extern volatile sig_atomic_t killed;
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extern char ** setupVarsArray;
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extern int setupVarsElements;
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extern bool initialscan;
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extern bool debug;
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extern bool debugthreads;
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extern bool debugclients;
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extern bool debugGC;
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extern bool debugDB;
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extern bool threadwritelock;
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extern bool threadreadlock;
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extern unsigned char blockingstatus;
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extern char ** wildcarddomains;
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extern memoryStruct memory;
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extern bool runtest;
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extern char * username;
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extern char timestamp[16];
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extern bool flush;
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extern bool needGC;
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extern bool daemonmode;
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extern bool database;
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extern long int lastdbindex;
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extern bool travis;
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extern bool DBdeleteoldqueries;
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extern bool rereadgravity;
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extern long int lastDBimportedtimestamp;
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extern bool ipv4telnet, ipv6telnet;
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extern bool istelnet[MAXCONNS];
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// Use out own memory handling functions that will detect possible errors
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// and report accordingly in the log. This will make debugging FTL crashs
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// caused by insufficient memory or by code bugs (not properly dealing
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// with NULL pointers) much easier.
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#define free(param) FTLfree(param, __FILE__, __FUNCTION__, __LINE__)
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#define lib_strdup() strdup()
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#undef strdup
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#define strdup(param) FTLstrdup(param, __FILE__, __FUNCTION__, __LINE__)
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#define calloc(p1,p2) FTLcalloc(p1,p2, __FILE__, __FUNCTION__, __LINE__)
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#define realloc(p1,p2) FTLrealloc(p1,p2, __FILE__, __FUNCTION__, __LINE__)
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extern int argc_dnsmasq;
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extern char **argv_dnsmasq;
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extern pthread_t telnet_listenthreadv4;
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extern pthread_t telnet_listenthreadv6;
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extern pthread_t socket_listenthread;
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extern pthread_t DBthread;
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extern pthread_t GCthread;
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