Files
FTL/datastructure.c
T
Mcat12 cd41aaeab4 Put overTime data into shared memory
The array of overTime structs is separate from the client data, because
the client data is dynamically sized. Each client has a separate shared
memory block named `/FTL-client-ID` where `ID` is the numerical ID of
the client. The client data is an array of ints, which is indexed using
the overTime time indexes.

Before, the code referenced the client data via
`overTime[timeIndex].clientdata[clientID]`
Now, the code references the data via
`overTimeClientData[clientID][timeIndex]`

The client data is updated whenever a new client or overTime slot is
added, so referencing the client data should always be valid.

Signed-off-by: Mcat12 <newtoncat12@yahoo.com>
2018-09-19 13:00:50 -04:00

235 lines
6.6 KiB
C

/* Pi-hole: A black hole for Internet advertisements
* (c) 2017 Pi-hole, LLC (https://pi-hole.net)
* Network-wide ad blocking via your own hardware.
*
* FTL Engine
* Query processing routines
*
* This file is copyright under the latest version of the EUPL.
* Please see LICENSE file for your rights under this license. */
#include "FTL.h"
// converts upper to lower case, and leaves other characters unchanged
void strtolower(char *str)
{
int i = 0;
while(str[i]){ str[i] = tolower(str[i]); i++; }
}
void gettimestamp(int *querytimestamp, int *overTimetimestamp)
{
// Get current time
*querytimestamp = (int)time(NULL);
// Floor timestamp to the beginning of 10 minutes interval
// and add 5 minutes to center it in the interval
*overTimetimestamp = *querytimestamp-(*querytimestamp%600)+300;
}
int findOverTimeID(int overTimetimestamp)
{
int timeidx = -1, i;
// Check struct size
memory_check(OVERTIME);
if(counters->overTime > 0)
validate_access("overTime", counters->overTime-1, true, __LINE__, __FUNCTION__, __FILE__);
for(i=0; i < counters->overTime; i++)
{
if(overTime[i].timestamp == overTimetimestamp)
return i;
}
// We loop over this to fill potential data holes with zeros
int nexttimestamp = 0;
if(counters->overTime != 0)
{
validate_access("overTime", counters->overTime-1, false, __LINE__, __FUNCTION__, __FILE__);
nexttimestamp = overTime[counters->overTime-1].timestamp + 600;
}
else
{
nexttimestamp = overTimetimestamp;
}
// Fill potential holes in the overTime struct (may happen
// if there haven't been any queries within a time interval)
while(overTimetimestamp >= nexttimestamp)
{
// Check struct size
memory_check(OVERTIME);
timeidx = counters->overTime;
validate_access("overTime", timeidx, false, __LINE__, __FUNCTION__, __FILE__);
// Set magic byte
overTime[timeidx].magic = MAGICBYTE;
overTime[timeidx].timestamp = nexttimestamp;
overTime[timeidx].total = 0;
overTime[timeidx].blocked = 0;
overTime[timeidx].cached = 0;
// overTime[timeidx].querytypedata is static
counters->overTime++;
// Create new overTime slot in client shared memory
addOverTimeClientSlot();
// Update time stamp for next loop interaction
if(counters->overTime != 0)
{
validate_access("overTime", counters->overTime-1, false, __LINE__, __FUNCTION__, __FILE__);
nexttimestamp = overTime[counters->overTime-1].timestamp + 600;
}
}
return timeidx;
}
int findForwardID(const char * forward, bool count)
{
int i, forwardID = -1;
if(counters->forwarded > 0)
validate_access("forwarded", counters->forwarded-1, true, __LINE__, __FUNCTION__, __FILE__);
// Go through already knows forward servers and see if we used one of those
for(i=0; i < counters->forwarded; i++)
{
if(strcmp(getstr(forwarded[i].ippos), forward) == 0)
{
forwardID = i;
if(count) forwarded[forwardID].count++;
return forwardID;
}
}
// This forward server is not known
// Store ID
forwardID = counters->forwarded;
logg("New forward server: %s (%i/%u)", forward, forwardID, counters->forwarded_MAX);
// Check struct size
memory_check(FORWARDED);
validate_access("forwarded", forwardID, false, __LINE__, __FUNCTION__, __FILE__);
// Set magic byte
forwarded[forwardID].magic = MAGICBYTE;
// Initialize its counter
if(count)
forwarded[forwardID].count = 1;
else
forwarded[forwardID].count = 0;
// Save forward destination IP address
forwarded[forwardID].ippos = addstr(forward);
forwarded[forwardID].failed = 0;
// Initialize forward hostname
// Due to the nature of us being the resolver,
// the actual resolving of the host name has
// to be done separately to be non-blocking
forwarded[forwardID].new = true;
forwarded[forwardID].namepos = 0; // 0 -> string with length zero
// Increase counter by one
counters->forwarded++;
return forwardID;
}
int findDomainID(const char *domain)
{
int i;
if(counters->domains > 0)
validate_access("domains", counters->domains-1, true, __LINE__, __FUNCTION__, __FILE__);
for(i=0; i < counters->domains; i++)
{
// Quick test: Does the domain start with the same character?
if(getstr(domains[i].domainpos)[0] != domain[0])
continue;
// If so, compare the full domain using strcmp
if(strcmp(getstr(domains[i].domainpos), domain) == 0)
{
domains[i].count++;
return i;
}
}
// If we did not return until here, then this domain is not known
// Store ID
int domainID = counters->domains;
// Check struct size
memory_check(DOMAINS);
validate_access("domains", domainID, false, __LINE__, __FUNCTION__, __FILE__);
// Set magic byte
domains[domainID].magic = MAGICBYTE;
// Set its counter to 1
domains[domainID].count = 1;
// Set blocked counter to zero
domains[domainID].blockedcount = 0;
// Store domain name - no need to check for NULL here as it doesn't harm
domains[domainID].domainpos = addstr(domain);
// RegEx needs to be evaluated for this new domain
domains[domainID].regexmatch = REGEX_UNKNOWN;
// Increase counter by one
counters->domains++;
return domainID;
}
int findClientID(const char *client)
{
int i;
// Compare content of client against known client IP addresses
if(counters->clients > 0)
validate_access("clients", counters->clients-1, true, __LINE__, __FUNCTION__, __FILE__);
for(i=0; i < counters->clients; i++)
{
// Quick test: Does the clients IP start with the same character?
if(getstr(clients[i].ippos)[0] != client[0])
continue;
// If so, compare the full IP using strcmp
if(strcmp(getstr(clients[i].ippos), client) == 0)
{
clients[i].count++;
return i;
}
}
// If we did not return until here, then this client is definitely new
// Store ID
int clientID = counters->clients;
// Check struct size
memory_check(CLIENTS);
validate_access("clients", clientID, false, __LINE__, __FUNCTION__, __FILE__);
// Set magic byte
clients[clientID].magic = MAGICBYTE;
// Set its counter to 1
clients[clientID].count = 1;
// Initialize blocked count to zero
clients[clientID].blockedcount = 0;
// Store client IP - no need to check for NULL here as it doesn't harm
clients[clientID].ippos = addstr(client);
// Initialize client hostname
// Due to the nature of us being the resolver,
// the actual resolving of the host name has
// to be done separately to be non-blocking
clients[clientID].new = true;
clients[clientID].namepos = 0;
// Increase counter by one
counters->clients++;
// Create new overTime client data
newOverTimeClient();
return clientID;
}
bool isValidIPv4(const char *addr)
{
struct sockaddr_in sa;
return inet_pton(AF_INET, addr, &(sa.sin_addr)) != 0;
}
bool isValidIPv6(const char *addr)
{
struct sockaddr_in6 sa;
return inet_pton(AF_INET6, addr, &(sa.sin6_addr)) != 0;
}