ios: load chats and refresh call invitations before chat is started

This commit is contained in:
Evgeny Poberezkin
2024-07-29 19:35:42 +01:00
parent 018d9a1064
commit fb831439e9
3 changed files with 16 additions and 3 deletions
+12 -2
View File
@@ -225,6 +225,15 @@ func apiStartChat(ctrl: chat_ctrl? = nil) throws -> Bool {
}
}
func apiCheckChatRunning() throws -> Bool {
let r = chatSendCmdSync(.checkChatRunning)
switch r {
case .chatRunning: return true
case .chatStopped: return false
default: throw r
}
}
func apiStopChat() async throws {
let r = await chatSendCmd(.apiStopChat)
switch r {
@@ -1439,15 +1448,16 @@ func startChat(refreshInvitations: Bool = true) throws {
logger.debug("startChat")
let m = ChatModel.shared
try setNetworkConfig(getNetCfg())
let justStarted = try apiStartChat()
let chatRunning = try apiCheckChatRunning()
m.users = try listUsers()
if justStarted {
if !chatRunning {
try getUserChatData()
NtfManager.shared.setNtfBadgeCount(m.totalUnreadCountForAllUsers())
if (refreshInvitations) {
try refreshCallInvitations()
}
(m.savedToken, m.tokenStatus, m.notificationMode, m.notificationServer) = apiGetNtfToken()
_ = try apiStartChat()
// deviceToken is set when AppDelegate.application(didRegisterForRemoteNotificationsWithDeviceToken:) is called,
// when it is called before startChat
if let token = m.deviceToken {