ios: optimize performance of updating chats (#4723)

* ios: optimize performance of updating chats

* even simpler

* always use updateChats

* make chats readonly from outside of model
This commit is contained in:
Evgeny
2024-08-20 09:29:52 +01:00
committed by GitHub
parent 885aa9cfa5
commit 70991debfd
7 changed files with 20 additions and 35 deletions
+3 -20
View File
@@ -143,7 +143,7 @@ final class ChatModel: ObservableObject {
@Published var contentViewAccessAuthenticated: Bool = false
@Published var laRequest: LocalAuthRequest?
// list of chat "previews"
@Published var chats: [Chat] = []
@Published private(set) var chats: [Chat] = []
@Published var deletedChats: Set<String> = []
// current chat
@Published var chatId: String?
@@ -357,25 +357,8 @@ final class ChatModel: ObservableObject {
}
}
func updateChats(with newChats: [ChatData]) {
for i in 0..<newChats.count {
let c = newChats[i]
if let j = getChatIndex(c.id) {
let chat = chats[j]
chat.chatInfo = c.chatInfo
chat.chatItems = c.chatItems
chat.chatStats = c.chatStats
if i != j {
if chatId != c.chatInfo.id {
popChat_(j, to: i)
} else if i == 0 {
chatToTop = c.chatInfo.id
}
}
} else {
addChat_(Chat(c), at: i)
}
}
func updateChats(_ newChats: [ChatData]) {
chats = newChats.map { Chat($0) }
NtfManager.shared.setNtfBadgeCount(totalUnreadCountForAllUsers())
popChatCollector.clear()
}